Here’s a map of a silly fantasy world, “Imperial Babdayloon”. I think it originated from a spoof I was writing about Christopher Columbus; this would have been the “Europe” that the Columbus character originated from. Mostly this map was just an exercise in fun. I thought I would post it here in case anyone can find a use for it as a good lighthearted or satirical setting. If you find a use for it, please post in the comments.
Tag Archive: map
The second map in the Goul series is below. You can attach it to the top of the first map to expand the caves. Since the title of the first map was an anagram of Cirith Ungol from Lord of the Rings, I decided to make this title an anagram as well: Edond Solnoch Goul = Old School Dungeon.
Another blank world:
Here’s a complete version of the Cirthin Goul map. Stock this natural labyrinth with crunchy monsters and traps for your players, plop them down in the lower right-hand corner, and see if they can climb their way through the winding passageways to the upper left-hand corner. Those things that look like natural staircases are natural staircases, and the things that look like bigger versions of those with vertical lines are sheer drops that will require ropes or special skillz to scale.
These are pretty quick and fun to do, so I’ll be posting a series of Blank Worlds, one every Monday for at least the next three weeks. If you find a use for this map, leave a comment and let me know about it. Thanks!
I sketched out a multi-level cavern while I was in a hotel in Texas. When I got back, I inked it. Unfortunately, when I went into Photoshop to add shading layers that would clarify the varying levels, I found that I’d made an error in the drawing. I may be able to correct that, but I’d been planning on posting the map today and I’d like to stick to that, at least in spirit, or half-assed, or something. So here’s an error-free fragment of the map. I’ve been reading Lord of the Rings and really like the words Cirith Ungol, and so I did a blatant word jumble of that to name this location, Cirthin Goul.
This is an outline of a recursive land mass that can be as large or as small as you’d like to imagine. It could be seen as an unbroken chain of sub-continents, populated with many different nations of people; a swampy island only a few miles across; a polar region seen from top-down; or anything else that you can imagine. It’s been left blank so that people can fill in the details as they imagine them.
I spent some time filling the stone of this cavern with linework, then gave it a tanned, aged effect. Unfortunately, I left some pencil uninked, which shows up faintly yet clearly in a small chamber in the lower left area. That will be gone in the next iteration, but I figured I’d post this now.
I’ll be out of town until June 20th, and I doubt that I’ll be able to post while I’m gone, but I’ll be posting more original maps when I return.
I keep on tweakin’ the keep. I made some changes to the levels and layers, and here’s the latest iteration. Look! It’s in both a gridded and gridless format.